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iTiVO 2007-11-22 19:21 Those split gradients on the NEB lokk HOT.
Don't know wether i'll ever use bitmap skinning
cthu1hu 2007-11-22 18:38 I once thought icons in menus were the end of the world. Now I can't wait for all the new stuff.
thewayofzen 2007-11-22 18:04 gross.. i think i just threw up in my mouth.
mini-man 2007-11-22 18:00 It's like the term Pythonic in Python - I think pixmaps are unboxonic, if I may use that term. Sure they look great, but if you want 500 pixmaps you might as well go and use litestep. Think about what havoc this causes to styles and repositories like boxshots?
crowmag 2007-11-22 16:02 That was the same reason I had for choosing Blackbox doc. I still have more interest in the next NEB than in doing anything with bitmaps but there are those in the community that have been wanting bitmap support (and it's not just for the window frames btw), so what is good for the community, I applaud. To those concerned of it using a lot of resources, it seems you overlooked the second sentence in tao's original post: 'All the drawing code is written in Assembler to keep the prog small and fast.'
mini-man 2007-11-22 15:52 Unfortunately not many people will buy into that, doctorfrog. No matter how much us real folks beg for no pixmaps involved with this shell, all the litestep kiddies will tease and some new face will come along and transform blackbox into bloatbox. *sigh*
doctorfrog 2007-11-22 13:01 I'm mainly glad to see development of any kind progressing on this great shell. Me, I latched onto bb specifically *because* it didn't skin with bitmaps.
Soiled 2007-11-20 13:50 hmm strange, the original skinning prototype had bitmap skinning, but everyone seemed to think it was too much bloat at the time, so it was taken out. I for one would be happy to see that feature return.
azzief 2007-11-19 11:19 oh my! *is excited*
iTiVO 2007-11-19 10:18 O.M.G.!!
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