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crowmag 2007-11-23 02:43 I don't know how toa is going to implement it but, it seems to me that style file corruption could be avoided by having his core read a .skin file which could in turn read a .style file in whole or in part as well as bitmap assignments. At any rate, the .skin file by it's self would be useless without the bitmaps... Personally, while I might flirt a bit with toa's branch, NEB is the branch for me :)
qwilk 2007-11-22 22:42 I'm more concerned about style syntax chaos and general confusion than about bitmaps per se. It's not my cup of tea, and I agree you'd likely be better off using LiteStep if you want bitmaps, but everyone's entitled to choose for themselves... Btw Soiled, the original BBWinSkin had two skinning engines - one using *box gradients and one using bitmaps. The reason for this was that it was based on the legacy of ShellWM - a bitmap based window skinner.
iTiVO 2007-11-22 19:21 Those split gradients on the NEB lokk HOT.
Don't know wether i'll ever use bitmap skinning
cthu1hu 2007-11-22 18:38 I once thought icons in menus were the end of the world. Now I can't wait for all the new stuff.
thewayofzen 2007-11-22 18:04 gross.. i think i just threw up in my mouth.
mini-man 2007-11-22 18:00 It's like the term Pythonic in Python - I think pixmaps are unboxonic, if I may use that term. Sure they look great, but if you want 500 pixmaps you might as well go and use litestep. Think about what havoc this causes to styles and repositories like boxshots?
crowmag 2007-11-22 16:02 That was the same reason I had for choosing Blackbox doc. I still have more interest in the next NEB than in doing anything with bitmaps but there are those in the community that have been wanting bitmap support (and it's not just for the window frames btw), so what is good for the community, I applaud. To those concerned of it using a lot of resources, it seems you overlooked the second sentence in tao's original post: 'All the drawing code is written in Assembler to keep the prog small and fast.'
mini-man 2007-11-22 15:52 Unfortunately not many people will buy into that, doctorfrog. No matter how much us real folks beg for no pixmaps involved with this shell, all the litestep kiddies will tease and some new face will come along and transform blackbox into bloatbox. *sigh*
doctorfrog 2007-11-22 13:01 I'm mainly glad to see development of any kind progressing on this great shell. Me, I latched onto bb specifically *because* it didn't skin with bitmaps.
Soiled 2007-11-20 13:50 hmm strange, the original skinning prototype had bitmap skinning, but everyone seemed to think it was too much bloat at the time, so it was taken out. I for one would be happy to see that feature return.
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