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doctorfrog 2005-02-23 14:15 Nope, not viewable even at 10pt.
kana 2005-02-23 05:33 Maybe created fonts by BitFontMaker are visible with 10pt.
Because:
The part of BitFontMaker to create TTF is based on bdf2ttf.
bdf2ttf converts BDF (which is one of the most popular format of bitmap font) to TTF by embedding bitmap data, not by creating outline data.
So that created TTF by bdf2ttf (and BitFontMaker) can be visible with the specific size (which is based on original data).
doctorfrog 2005-02-23 03:39 well, my font is mostly done, but the resulting .ttf is empty. if the converter can help, i can't figure out how. anybody speak japanese?
crowmag 2005-02-23 02:29 On the help page of that font maker... at the bottom is a link to a bitmap to ttf converter. Docs in japanese tho - comes with sourcecode.
que onda 2005-02-22 14:48 slipnot siiiiiiiii!
doctorfrog 2005-02-22 02:46 I am working on a font like the gameboy tetris... instead of sleeping or working...
Pengu 2005-02-22 01:59 Great find doctorfrog! I have been looking for one =D
doctorfrog 2005-02-22 00:00 Make your own bitmapped fonts: link (Free web application)
Theo 2005-02-21 03:36 i use miranda and everything works ok
Anonymous 2005-02-21 02:25 Just wondering since I'm seeing Miranda in some of these screenies...For me, bad things happen when shading IMs. Anyone else experiencing this?
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